class Roulette {

private:
	const int ARRAY_SIZE;
	long numberOfRotations;
	int* rotation;

public:
	Roulette();
	~Roulette();
	int playOneGame();
	void playRotation();
	const void printRotation();
	void sortRotation();
	const int differentInRotation();
	const long getNumberOfRotations();
};